Description
Enter the bustling fantasy city of Traitor’s Toll, where danger and intrigue lurk around every corner. In this semi-cooperative skirmish adventure game, players lead Guard Captains and their squads to patrol the streets, arrest rogues and sorcerers, and keep the citizens from rebelling. With narrative campaigns, immersive city lore, and full solo play integration, Guards of Traitor’s Toll offers a unique mix of storytelling and strategy for hobbyists and gamers alike.
Features
- Complete skirmish adventure game set in a living fantasy city
- 36 multi-part 28mm plastic miniatures including 24 Cityfolk and 12 City Guards
- 112-page full-color rulebook with city map, background, and linked story campaign
- 108 gaming cards including Recruitment, Traits, Plots, Secrets, and Advances
- Includes 8 custom dice, 1 D6, 108 counters, and 36 dual-use plastic bases
- Models supplied unassembled and unpainted; glue, paints, and bases not included
- Solo play fully supported; for 3–4 players the Busy Streets Expansion is recommended
In Guards of Traitor’s Toll, every patrol is a test of skill, strategy, and reputation. While you compete to make the most arrests and earn the most gold, heavy-handed actions risk angering the cityfolk—and could even cost you the game. Each player controls a unique Guard Captain with their squad, gaining Traits, Secrets, and equipment as campaigns unfold.
The rulebook’s narrative-driven campaign immerses you in a city alive with schemes, plots, and rebellion. Recruit new allies, uncover hidden agendas, and confront dangerous sorcery as you strive to keep the peace. Whether played solo or with friends, Guards of Traitor’s Toll blends competitive play with cooperative challenges, making it a standout experience for fans of story-rich tabletop skirmish games.
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